SecondLife

SL
SecondLife

Daily turnover around USD 1,000,000!

SecondLife was founded in 2003 by LindenLab and is a virtual 3D-world that is created and continuously developed further by its inhabitants.

 

Dylan Watts

Robert Sonnleitner

is Dylan Watts

A multiplayer online game – only exists online – with currently 9.2 million users aged between 18 and 85. The average age is approx. 30 years old. The growth rate is enormous and ranges at approx. 20% per month. Forecast for 2007: roughly 10 million users!

 

 

 

 

 

Alex Husky

Alexander Csadek

is Alex Husky

SecondLife is a virtual world. However, behind this virtual world there is a real market! Daily turnover currently around USD 1,000,000!

 

 

 

 

 

 

SL 2

(c) by LindenLab

Gross national product 2005 of the “virtual national economy”: around USD 65 million!